Art Talks & Sketches



Title: Technophobia
Author(s):
Exhibition: SIGGRAPH 1997: Ongoings
Abstract/Summary/Introduction:

Technophobia is a collection of original multimedia art in an interactive exhibition. In addition to the original multimedia artwork, the CD-ROM includes a studio visit with each artist.

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Title: The Virtual Harvester Project
Author(s):
Exhibition: SIGGRAPH 1997: Ongoings
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Title: The Ghost in the Dandelion
Author(s):
Exhibition: SIGGRAPH Asia 2017: Mind-Body Dualism
Abstract/Summary/Introduction:

Dandelion is a virtual creature used data visualization, generative design, and facial recognitiontechniques to build the dynamical patterns of the virtual life to interact with people’s emotional and physiological expression in a soothing way. The core algorithm of Dandelion graphic is inspired from the genetic code, to make dandelion patterns do self-generation, transform morphology like natural evolution. The embedded series parameters are set from the viewer’s specific facial features when stand in front of it, grasp viewer’s emotional and physiological express as the performance of dandelion’s growing behavior. It would demonstrates a novel symbiosis of data visualization that embedded into a mirror brings functional aesthetics, healthcare thinking into our future living.


Title: The Life and Death of Energy-Autonomous Objects
Author(s):
Exhibition: SIGGRAPH 2008: Slow Art

Title: Using Video to Create Avatars in Virtual Reality
Author(s):
Exhibition: SIGGRAPH 1997: Ongoings
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Title: Wandering World
Author(s):
Exhibition: SIGGRAPH Asia 2017: Mind-Body Dualism
Abstract/Summary/Introduction:

We imagine to use technology and reach from our senses and immediate surroundings. Wandering World represents an accumulation of attempts at connecting through physical and virtual activities. Over a one-year period and situated in different geographic (and predominantly political) locations (California and Indiana, USA), the artists simultaneously walked, connected to each other and world events through mobile technologies and using 360-degree, omnidirectional cameras to record images from their respective environments. Along with sounds, and extracted, amassed and whirling within concentric, virtual spheres, flowers compete for attention as subject matter – disorientating place, time, ideology, and thought process.


Title: Water Planet
Author(s):
Exhibition: SIGGRAPH 2008: Slow Art

Title: Wonderland
Author(s):
Exhibition: SIGGRAPH 2008: Slow Art

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