Frank Dietrich
Most Recent Affiliation:
- West Coast University and University of Utah
Committee Member:
Art Works:
-
Snake, Rattle, Roll
Categories: [Animation & Video]
[SIGGRAPH 1982] -
Circle Twist
Categories: [Animation & Video]
[SIGGRAPH 1982] -
Softy3
Categories: [2D & Wall-Hung]
[SIGGRAPH 1983] -
Digital Reflections (1-11)
Categories: [2D & Wall-Hung]
[SIGGRAPH 1981] -
C-Mix (a)
Categories: [Installation]
[SIGGRAPH 1986] -
C-Mix (b)
Categories: [Installation]
[SIGGRAPH 1986] -
Antarctica
Categories: [Installation]
[SIGGRAPH 1986] -
Softy
Categories: [Installation]
[SIGGRAPH 1986] -
Untitled (Blobby)
Categories: [2D & Wall-Hung]
[SIGGRAPH 1986]
Writings and Presentations:
-
Title:
Visions of Mind
Writing Type: Essay
Author(s):
Exhibition: SIGGRAPH 1986: A Retrospective
Abstract Summary:Computer art is unfolding on the basis of scientific and engineering achievements of pioneering personalities, whose vision suggested that it should be possible to wrest something other than calculation speed and numeric precision from those crude and clumsy computers; something that could be turned into meaningful images. They set out to build dedicated machines to interpret an intuitive stroke with a pen or a snapshot taken through the lens of a camera. They designed displays that show more colors and change images faster than the human eye can distinguish. They devised software to generate pictures that appear just like photographs of reality. All of this has been accomplished within the short timespan of two or three decades. The history of computer graphics reads like a tremendous technical success story.
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Role(s):