Daniel Langlois, Char Davies: SAND
Artist(s):
Title:
- SAND
Exhibition:
Creation Year:
- 1990
Medium:
- Installation with photographic transparencies, sand and rocks
Size:
- 312 x 6
Category:
Technical Information:
Hardware: Silicon Graphics.
Software: SOFTIMAGE.
Other Information:
The installation consists of two independent curved walls, each 8 ft. x 8 ft. set up on 10 ft. x 10 ft. of floor, set with a curved backlit transparency on each wall. The two images that comprise the entry SAND are frames from a 3D computer film currently in progress. Exhibiting them as still images gives us the opportunity to focus attention on their content as metaphor. Although all the objects in the scene are synthetic, they are wrapped with textures that were digitally scanned from actual rocks and sand. Taken out of context from the film, the view of the beach is a meditative image in which time, represented by the lapping water on the shore, stands still. The under-the-surface image immerses viewers in a moment in time and place where our human bodies cannot usually go. The SAND scene used to create the beach image has 850 models of pebbles and 125,00 triangles. The scene used for the under-the-surface image has 400 models of pebbles and 150,000 triangles. Both scenes contain multiple lights and raytraced shadows, transparency, reflection, refraction, and fog-as well as texture maps digitally scanned from actual rocks and sand. The deformation effect visible in the underthe-surface image was created with refraction. All modelling, animation and material definition were accomplished interactively with the 3D animation software SOFTIMAGE.