Juliet Ann Martin: From Computer Art to Digital Art

  • ©,

  • ©,



    From Computer Art to Digital Art


Creation Year:



    18 in x 18 in



Artist Statement:

    First of all, I need to make a distinction between computer art and art that is made by a computer. I’m going to call the latter digital art as opposed to the former, which I will call computer art. Computer art is focused on the digital process and the digital origins of the work. It separates body and soul by dissecting the process and the product. This is in contrast to the thoughts of multimedia and video artist Marina Abramovic. According to her, in art you must “keep body and soul together = remain alive.” I am introducing more of the human hand, more body and soul, into my art pieces. This “post-human” combination joins the process with the product, quite literally, the body and the soul. This will allow the references to nature and the body to come together in a literal, yet subtle, manner. I am creating cybornetic art. Although it may have binary beginnings, it has multiplicitous ends. The scale of the print gives it a relationship to the human. These creations contain the metaphor of the cyborg on paper. My pieces are about combining a machine and a body. The actual images are executed in a fashion that will mirror the concept of the work. I do this quite literally by scanning parts of my body and combining them with examples from nature using digital means in the computer. By taking scans of my body and nature, I am converting them into digital data. The computer is not used as a cut-and-paste collage tool. Effects that could not be obtained through methods of collage or non-digital printing techniques are used. This is a digital image that takes advantage of its medium. Other physical items I scan include textures from nature, such as bark and leaves. This provides the images with a true organic quality that could not be obtained otherwise. I also scan watercolor washes for a more relatable quality to the images.