Nathan Selikoff: Reach




 
  • ©2003, Nathan Selikoff, Reach

Artist(s):


Title:


    Reach

Exhibition:


Creation Year:


    2003

Medium:


    Microsoft Visual C++, OpenGL, GLUT, GLUI, and Devil

Size:


    10 inches x 10 inches

Category:



Artist Statement:


    Originally inspired and encouraged by Clifford A. Pickover’s Chaos in Wonderland:
    Visual Adventures in a Fractal World, I developed custom software to explore mathematical phenomena known as “strange attractors.” To me, these images, which are merely visualizations (approximations, nonetheless) of dynamical systems, betray a beauty not separate from, but inherent in, science and mathematics. My whole intellect is engaged by these images: as a technician, solving problems and analyzing, and as an artist, creating, selecting, and designing.


Technical Information:


    Custom software was created with Microsoft Visual C++, OpenGL, GLUT, GLUI, and
    Devil (known as Open IL when I used it). The original algorithm was presented in Chaos in Wonderland. Two separate programs were created: one to “look for” aesthetically pleasing attractors, the other to render them.