Santiago Echeverry
Most Recent Affiliation:
- University of Tampa, Film, Animation and New Media, Associate Professor
Location:
- Tampa, Florida, United States of America
Website:
Bio:
Santiago Echeverry is a Colombian New Media and Digital Artist with a background in Film and Television production. Thanks to the Fulbright Grant he received his Master’s degree from the Interactive Telecommunications Program at NYU. He moved to the USA in 2003 to teach Interactivity at the University of Maryland, Baltimore County, UMBC, and then relocated to Florida in the Fall of 2005 to teach Digital Arts and Interactive Media at the University of Tampa. He started exhibiting internationally in 1992, participating in festivals such as Siggraph, FILE and the Japan Media Arts Festival, amongst others. His research interests are non-linear narration, video-art, performance art, interactive design, creative code and web experimentation.
Art Works:
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NARCISSUS
Categories: [Installation]
[SIGGRAPH Asia 2016] -
WORLD
Categories: [Interactive & Monitor-Based]
[SIGGRAPH 2007] -
Anathema / Anatema
Categories: [Animation & Video]
[SIGGRAPH Asia 2019]
Writings and Presentations:
-
Title:
NARCISSUS
Writing Type: Sketch / Art Talk
Author(s):
Exhibition: SIGGRAPH Asia 2016: Mediated Aesthetics
Abstract Summary:NARCISSUS is an experimental video and series of large format prints created using the Kinect sensor and Processing 2.0. The works explore the nature of love and tension in the line. The ambiguity of perspective in 3D imagery makes it appear as if the main character in the piece is both lover and loved at the same time, reinforcing the idea of a passionate need that cannot be fulfilled. This work is inspired by a 1976 drawing of Colombian artist Luis Caballero, who died of AIDS in 1995, whose work was a painfully ecstatic, homo-erotic portrait of a generation that was just coming out of the closet. Almost 40 years later, we find ourselves in a Lipovetskian era, where narcissism appears to counterbalance the erotic angst. The actor’s performance is altered due to the usage of technologies that question the traditional role of the video camera’s single point of view
Title: Anathema / Anatema
Writing Type: Sketch / Art Talk
Author(s):
Exhibition: SIGGRAPH Asia 2019: Deep Dreaming
Abstract Summary:Anathema is the psychological study of Doug’s demons, nightmares and fantasies in a dream-like autoscopy that displays the strengths and vulnerabilities of a self-altered and self-made man in his 70’s. The piece was created with the Kinect volumetric sensor, with music by Mexican cyber-punk musician Cesar Cardenas aka Zoonosis.
Video of Artist's Work:
Role(s):