Angus Graeme Forbes


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Art Papers Chair:


Writings and Presentations:


  • Title: Articulating Media Arts Activities in Art-Science Contexts
    Writing Type: Paper
    Author(s):
    Exhibition: SIGGRAPH 2015: Hybrid Craft
    Abstract Summary:

    This paper discusses the conflicting expectations for media artists taking part in art-science collaborations. Despite the increasing opportunity to participate in these interdisciplinary projects, it can be unclear how media arts activities are best articulated, or even if they need to be defined at all. Additionally, this paper examines a methodological framework widely used in the visualization community for identifying different visualization tasks within research activities. Inspired by its success, this paper proposes a new methodological framework for media arts activities in art-science contexts. This framework splits media arts activities into overlapping areas: generation, augmentation, provocation and mediation, providing a useful way to articulate the broader importance of media arts in interdisciplinary collaboration.


    Title: The Interactive Image: A Media Archaeology Approach
    Writing Type: Paper
    Author(s):
    Exhibition: SIGGRAPH 2017: Unsettled Artifacts: Technological Speculations from Latin America
    Abstract Summary:

    This paper examines the history of the influential Interactive Image computer graphics showcase, which took place at museum and conference venues from 1987 to 1988. The authors present a preliminary exploration of the historical contexts that led to the creation of this exhibition by the Electronic Visualization Lab (EVL), which included the integrated efforts of both artists and computer scientists. In addition to providing historical details about this event, the authors introduce a media archaeology approach for examining the cultural and technological contexts in which this event is situated.


    Title: Stepping Inside the Classification Cube: An Intimate Interaction With an AI System
    Writing Type: Paper
    Author(s):
    Exhibition: SIGGRAPH 2020: Think Beyond
    Abstract Summary:

    The “Classification Cube” art installation invites participants to become familiar with a machine learning classification system which estimates their age, gender, emotion, and actions. Rapidly changing results encourage participants to actively perform their behavior to the system and alter the way it “sees” them.


    Title: Resonant Waves: Immersed in Geometry
    Writing Type: Paper
    Author(s):
    Exhibition: SIGGRAPH 2020: Think Beyond
    Abstract Summary:

    “Resonant Waves” is a multisensory, immersive, interactive cymatic art installation/experience. This project reveals the natural phenomenon of sound and vibration as it forms intricate visual geometric patterns in water that are generated in real time through user interaction, while also exploring the effects on our physical, mental, and emotional systems.


    Role(s):