Tim McGraw


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Most Recent Affiliation:


  • Purdue University, Computer Graphics Technology

Location:


  • United States of America

Bio:

  • Tim McGraw’s areas of interest are procedural content generation, image processing and scientific visualization. He has been awarded 4 patents for visualization systems developed with Siemens Corporate Research. He has industry experience as a mechanical design engineer and as a game developer (Electronic Arts, Schell Games, Rainbow Studios). He received his Ph.D. in Computer and Information Science and Engineering from the University of Florida.

Writings and Presentations:


  • Title: Bodygraphe
    Writing Type: Sketch / Art Talk
    Author(s):
    Exhibition: SIGGRAPH Asia 2016: Mediated Aesthetics
    Abstract Summary:

    Bodygraphe is an interactive, visual music application that unifies gestural computing with live performance art. Dancers become instruments and conductors that wholly generate graphics and sounds that correspond with their movements in real time. This video is the result of a process in computational aesthetics that explores the relationship between the body and form. Most specifically, we were inspired by visual art avant gardes that prioritized expressive geometry, such as the Neo-concrete movement of the 1950s. Through this project, we seek to make an aesthetic statement while also offering new implications for research regarding the interconnectivity between body and technology


    Role(s):